Power of Play (POP)

This project shows the power of inherent human playfulness. While modelling the process of learning, with the help of evolutionary algorithms everyday objects become capable of playing. By using a video camera, foam desk lamps track the path of a beachball, trying to keep it going. The complex and dynamic movements of this game are difficult to programme. For this reason the greatest challenge of the project was to create the appropriate algorithms, which harmonize the motion of the lamps. The application of this model (using evolutionary algorithms) simplifies the learning process in an ‘intuitive’ way. POP is a game played by robots, but it also resembles human experiences.

On the video below you can see an early version which is controlled by a model-arm where the angles between the different parts are measured with potentiometers:

Participating researchers

Juhász Márton András, Sik Eduárd, Gergely Krisztián

The idea of POP was inspired by a previous project: Mllamp.